Here's the raw code extracted from the provided HTML, CSS, and JavaScript: **HTML:**
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"El silencio es el espacio donde el código descansa."
**CSS:** #void-container { transition: filter 2s ease; } #void-container:hover { filter: invert(1); } **JavaScript:** (function() { const canvas = document.getElementById('noiseCanvas'); const ctx = canvas.getContext('2d'); const timerEl = document.getElementById('timer'); function resize() { canvas.width = canvas.parentElement.offsetWidth; canvas.height = canvas.parentElement.offsetHeight; } window.addEventListener('resize', resize); resize(); function drawNoise() { const imageData = ctx.createImageData(canvas.width, canvas.height); const data = imageData.data; for (let i = 0; i < data.length; i += 4) { const val = Math.random() * 255; data[i] = data[i+1] = data[i+2] = val; data[i+3] = 15; } ctx.putImageData(imageData, 0, 0); requestAnimationFrame(drawNoise); } function updateTimer() { const now = new Date(); const mins = now.getMinutes(); const secs = now.getSeconds(); // Próximo ciclo de 15 minutos const targetMins = (Math.floor(mins / 15) + 1) * 15; const target = new Date(); target.setMinutes(targetMins, 0, 0); const diff = target - now; const m = Math.floor(diff / 60000); const s = Math.floor((diff % 60000) / 1000); timerEl.textContent = `MUTACIÓN EN: ${String(m).padStart(2, '0')}:${String(s).padStart(2, '0')}`; } drawNoise(); setInterval(updateTimer, 1000); updateTimer(); })();